CommonEvent 1024
Name = "Talk: Bee Girl"

  999([1024])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I collected too much nectar.\n...damn, I can't fly."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I was attacked by a Bear Girl and my honey was stolen.\nThat monster, why does she eat honey if she's carnivorous?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Bear Girls are our natural enemies.\nThey always steal our honey."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Rather than keep it in a nest, we carry our stores of honey.\nHowever, if we collect too much we cannot fly."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I do have a poisonous sting... but it is very weak.\nIt is nothing compared to the sting of a hornet girl."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I am a mild-mannered bee.\nDon't lump me together with the savage, militaristic hornets."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I have to fight alraunes when I go to collect nectar.\n...and then I have to fight Bear Girls who come to steal my honey."])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>I'm just a mild-mannered bee but my life is full of fighting."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Bear Girls are formidable opponents in a fair fight, but they can't move if I get my paralyzing stinger into them."])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>They're also weak to being licked, you know.\nIt's good to remember that beast monsters are weak to pleasure and status effects."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Insect monsters have a strong exoskeleton.\nWe have outstanding defenses to protect us from enemy attacks."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>If my stinger is ever broken I can always grow a new one.\nFufuu, isn't that convenient?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Have you also come to steal my honey?"])
    ShowChoices([["I would never", "Of course I have"], 0])
    When([0, "I would never."])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Really? That's good.\nPeople are always trying to rob me..."])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "Of course I have."])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>You too? Are you a friend of those Bear Girls?\nI won't hand it over so easily!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Honey is best to eat while covering something delicious in it.\nFufuu, what do you suggest?"])
    ShowChoices([["Bread", "A man's body", "Your foot"], 0])
    When([0, "Bread"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Is that what humans cover in honey to eat?\nWould you let me try some too?"])
      Empty([])

    When([1, "A man's body."])
      ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
      ShowText(["\\n<Bee Girl>Yeah, that's the best.\nI'm going to cover your body in honey and then I'll lick every inch."])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "Your foot."])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>What do you think I am? An octopus or something?"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>The advanced species of insects are split into strong, independent insects and swarm-friendly types.\nIf it were up to you, which would you focus on?"])
    ShowChoices([["Strength", "Numbers", "Both"], 0])
    When([0, "Strength"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>If I become an independent type I will learn more powerful insect moves, but I don't really want to pass up the swarm attack skills either."])
      Empty([])

    When([1, "Numbers"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>If I become more social I will learn swarm attack skills, but I don't really want to pass up the powerful attacks I could learn by strengthening myself."])
      Empty([])

    When([2, "Both"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>If I become a strength type, I will learn more powerful insect moves.\nIf I become a numbers type, I will learn swarm attack skills."])
      ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
      ShowText(["\\n<Bee Girl>If I master both, I will be on the same level as the Queen Insect.\nI love boys with big ambitions..."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Happiness Village thrives on beekeeping.\nBee Girls, like myself, also tend to live nearby. I don't think that's just coincidence."])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>Which do you think came first?"])
    ShowChoices([["Bee Girls taught beekeeping to Happiness Village", "Happiness Village raised bees and attracted Bee Girls", "It's just a coincidence"], 0])
    When([0, "Bee Girls taught beekeeping to Happiness Village."])
      Comment(["CHOICE TEXT:"])
      CommentMore(["Bee Girls taught beekeeping"])
      CommentMore(["to Happiness Village"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Yeah, I think so too.\nOur ancestors must have been friendly with the humans."])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "Happiness Village raised bees and attracted Bee Girls"])
      Comment(["CHOICE TEXT:"])
      CommentMore(["Happiness Village raised bees"])
      CommentMore(["and attracted Bee Girls"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>I suppose that is one theory.\n...but I disagree."])
      Empty([])

    When([2, "It's just a coincidence."])
      ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
      ShowText(["\\n<Bee Girl>That idea is boring. You're boring."])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
    ShowText(["\\n<Bee Girl>The two oldest insect races were Beelzebubs and Pabilsags.\nWhich do you think won their ancient rivalry?"])
    ShowChoices([["Beelzebubs", "Pabilsags"], 0])
    When([0, "Beelzebubs"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Nope. The Beelzebubs were destroyed.\nThey were extremely dangerous because of their extraordinary reproductive capabilities."])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>The Monster Lord helped the Pabilsags destroy the Beelzebubs so now all modern insect monsters are descendants of the Pabilsags."])
      Empty([])

    When([1, "pabilsags"])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Correct! All modern insect monsters are descendants of the Pabilsags."])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>The Beelzebubs' strength was in their ability to massively reproduce, which was seen as a threat. The Monster Lord back then wiped them out."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 343])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Humans eat bread covered in honey.\nI would like to try a little as well."])
      ControlVariables([24, 24, 0, 3, 0, 343, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give \\ii[343]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
        ShowText(["\\n<Bee Girl>Thank you.\nYou're a pretty friendly human."])
        ChangeItems([343, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "No"])
        ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
        ShowText(["\\n<Bee Girl>Oh... that's okay."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([10, 193, false])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>Would you give me a helmet?\nThat way I will be safe even if a Bear Girl surprises me."])
      ControlVariables([24, 24, 0, 3, 2, 193, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give a \\ia[193]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
        ShowText(["\\n<Bee Girl>Thank you.\nYou're a pretty friendly human."])
        ChangeArmor([193, 1, 0, 1, false])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "No"])
        ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
        ShowText(["\\n<Bee Girl>Oh... that's okay."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 111, 0])
      ShowTextAttributes(["mitubati_fc1", 0, 0, 2])
      ShowText(["\\n<Bee Girl>I want to do a bit of shopping in Happiness Village.\nIf you don't mind, could you give me some money?"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 111G? (Remaining: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "Yes"])
        ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
        ShowText(["\\n<Bee Girl>Thank you.\nYou're a pretty friendly human."])
        ChangeGold([1, 0, 111])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "No"])
        ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
        ShowText(["\\n<Bee Girl>Oh... that's okay."])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["mitubati_fc1", 2, 0, 2])
      ShowText(["\\n<Bee Girl>...except you don't have any."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Bee Girl>You can have some of my stored honey.\nUse it however you like."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([436, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bee Girl gave you some \\ii[436]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Bee Girl>Take this broken stinger.\nI'm okay, it will grow back soon."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([167, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bee Girl gave you a \\ii[167]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["mitubati_fc1", 1, 0, 2])
    ShowText(["\\n<Bee Girl>I like to collect honey, not money.\nYou can have it if you want."])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 185])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Bee Girl gave you 185G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
